Fun with elevators
Seen them, used them, pictured them….
Elevators are the subject this time.
Checking out our Granada office elevator I had some fun with the elevator buttons.
This elevator moves from the left to the right in random order. Maybe if you press both up buttons you fly out of the roof like Charlie’s chocolate factory elevator?
Would be cool, let me try next time….
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Open window to open door?

Huh? Lower the window, stick your arm out and open the door from the outside? Which year is this train from ? 1870?
Forgot again those funny UK trains where you have to open the window, stick your arm out and open the door from the outside as there is no handle to open the door on the inside…
Reminds me of Vioctorian movies where a well dressed gentleman would open it for you, help you out and a porter would put your 40 suitcases (literally suit cases) onto a trolley…
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Tags: usability, User Experience
So what is a UX designer?
A great video on what the User Experience designer does in the style of David Attenborough…
Credits for this video go to Lyle Alzaldo
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Tags: user experience designer, Ux designer, ux manager
Working in product development for middle to large companies it is very easy to hide behind a lot of walls. The “product manager told me so” or the “technically it is not possible” or the “the CEO thought that was a great feature” one.
Practically they exist, but in order to get the user experience and product design better you should be the one knowing what the customer wants.
I know what my customer wants, I read the report
1000′s of management books exist that claim to say what the customer wants, but how the heck do they know your customers?
Most probably you have statistical information regarding the use of your product. Great to test your ideas. But do they show how the user is interacting with your product? Does it show what products he uses on the side? How much he has to copy and paste? How he interacts practically with your product? No.
Reports suck half of the time: To the trenches!
Therefore, go shadowing! Visit some customers on-site. Sit next to them for an hour and record it all. Sure you will be to convince anyone of the need for your porposed ideas!
Not sure how to do it?
Do a course: http://www.nngroup.com/events/tutorials/interaction.html
Read a book: http://www.amazon.com/Think-Common-Sense-Approach-Usability/dp/0789723107
Watch a presentation: http://www.slideshare.net/laurenceveale/user-testing-on-a-shoestring-fowa-dublin
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Tags: Interaction Design, ui design, user intercation designer, User Interface, ux
Most of the time I don’t like too woolly theories that practically don’t make any difference at all to what you get. I am sure that a lot of companies that use this theory all the time have a user experience to cry.
Must be: Don’t annoy people
As Steve Krug’s book title: “Don’t make me think” already suggests usability is most about not annoying people and a little bit about delighting people.
At least personally I most of the time choose which app I use based on which one annoys me least. The one that gets me to my objective fastest. Sounds simple, but that is where most of the work is.
It has to be fast, it has to work and it shouldn’t ask you stupid questions.
Delight: Good Usability is just not enough
You can do OK, or you can really get your users hyped up.
Do one thing: change the colour of the background (takes 10 min, right?) of your app. And there you go, reactions will be pretty strong. Take out one step of an often used process: nice, but not such a strong reaction.
Most probably most of your time you are busy on not annoying people, just making it work, but when you have that sorted out (actually before) don’t forget to delight your users. Actually, start with it!
Want to know more?
Check out Stephen Anderson’s presentation on seducing customers.
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Tags: Kano, Kano model, seducing customers, User Experience
Designing for small surfaces
I must admit that designing for small surfaces has one very big benefit: constraints.
Designing for a normal screen gives you way more freedom, but it is too easy not to stick to that one thing that really is important.
Small screens on the other hand force you to stick to the core, those basics which are what makes it all work.
Design for small surfaces to the max
This week I came across the LG watch phone. Remember the 80′s with the calculator phone? Well, this one is kind of like that. So most probably will end up in the weird and wonderful cupboard, but what caught my eye was that there is only place for 2 buttons or a few lines of text.
So fed up of phones that do everything well, but to make a simple phone call you need 10 clicks?
Well, here you go. More stuck to the basics you won’t get it.
Create a mobile App. Even if it doesn’t make sense
Feature creep. Sounds familiar that it is difficult to avoid more and more features creeping in? Most probably it won’t be difficult to convince people that you need a mobile app. (maybe it actually doesn’t make any sense, but the exercise could be sufficiently useful just to go through the design process)
Start selecting what really is important in your products. Strip it down to the bare basics. Put it in a design and even if you are not going to develop the mobile app, keep it, print it out and make everybody see it. I promiss you, having consensus on what is really important is a massive step…
Try it and let me know if it gave any results!
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(image thanks to CNET)
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Tags: feature creep, Interaction Design, LG watch, mobile, User Experience, User Interface

Self Checkout, what a fun if it just would be a SELF Checkout
Sometimes there is no way out, saturday, IKEA Hell.
After nearly kicking 2 lovely jovely couples that seem to have a romantic moment on a saturday afternoon in IKEA (for God’s sake, how is that possible?) and being distracted by stuff I really don’t want but my wife yes, we arrived at THE QUEUES.
THE QUEUES
And if I say queues, I mean mega queues. As a bit of a gadget freak I wanted to try their self checkouts. In the supermarkets they work OK if you don’t have a granny in front of you that is scared by every sound. (Got the hint UX designers….)
I must say that they are not too bad, rather cool actually. You can do a lot, cancel and have most of the options you have when interacting with a human being.
The Human Being
But there comes the problem! The Human Being. In this case an assistent that was there to help you and man, she screwed up big time. I tried to tell her in a friendly way that I knew how to do it, but I guess she wanted to show off her knowledge of the system and there we went.
So how did we end up? Having to queue again after having to endure a long queue of people staring and sighting while we were waiting for the assistent to make a mess.
Conclusion
Not too bad these self checkout. As long as they would be SELF Checkout!
PS. Saw that I am not the only one. Read the article at the BBC
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Tags: User Experience, user experience design, User Interface, ux
SaaS and the Cloud are great. You have all your data available easily and from wherever.
If you are doing a good job and have great API’s to extract from and enter data into your application you open the true gates of heaven.
Being a fan of Tim Berner Lee’s call for action: RAW DATA NOW! it creates loads of possibilities that you most probably didn’t think about.
One we did think about though is the possibility to have good analytics and business intelligence.
Business Intelligence: A market with little innovation
Looking at the big guys like Cognos, SAP and IBM there is not a massive amount of innovation going on in this market. Huge monsters of thousands of features (you must do something to defend your price) usability and ease of use is placed as a priority after the feature shopping list.
So how come that this hasn’t changed?
Until now the data to base the analytics on is local on your network, in your software or on one database. So you need something local to harvest all this data and as standards are lacking something that can read loads of different data.
The Dashboard: Nothing more needed
Go and check with your CVFO and CEO and see what data they are really looking at. Observe… Do they go into all little details, create reports, interlink tables? I bet you they don’t. Most probably they have 1 dashboard with all they need. And if they need more, what happens? Yep, they ask the assistant or admin person to create them a report.
So why all the fuzz if only 1 dashboard per person is needed? Most probably you need a lot of data to create this simple dashboard. Data from your sales team, web analytics, online marketing and financial team. For fun just draw your ideal Business Intelligence dashboard and then go into details on what you need to create these graphs, bart charts and indicators.
Data in The Cloud: Mash you Way Up To The Gates of Heaven
With Google Analytics as a good trend setter for analytics with a user interface that doesn’t require a big fat manual (is there a one actually?) more are to follow. One recent great product I spotted is Good Data that is easy to use and has the possibility to mash up data from different sources. Tim Berners Lee must love this!
Oh yeah, and it is in the Cloud obviously, so light, no setup, not being stuck in a data format.
Filed under: Interaction Design, Interaction Designer, SaaS (Software as a Service), SaaS User Interface Design, User Experience | 1 Comment
Tags: SaaS, SaaS (Software as a Service), SaaS user experience, User Experience, ux

- How do you flush?
On a recent visit to Tokyo I was amazed at how fluid the user experience of everything from trains to restaurants is. It seems that whenever you have a question, they have already thought of the answer.
Filed under: Interaction Design, Interaction Designer, User Experience, User Interface | 3 Comments
Tags: domotica, tokyo, User Experience, User Interface, user interface designer
Recent Entries
- Fun with elevators
- Open window to open door?
- So what is a UX designer?
- Why you need to be on the front line
- The Kano Model: User Experience Back to Basics
- User Experience of travel: Airport to City, Barcelona
- Designing for small surfaces
- User Experience of the Self Checkout
- Business Intelligence (BI) & Analytics & The Cloud
- User Experience of Japanese Toilets
- Location Based Information Getting even Better
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